ChainMan reviews

Translated by
Microsoft from Russian
Good stealth Horror. I would like to shoot in these Zombokov or somehow kill them than just run away from them and hide. Though the passage was not long, but with management will have a little sweat and 5-10 times to die that would pass it to the end. Is Played more comfortably sitting. When You hide standing, a little climbs behind the textures of the subject and looks not realistic. When cornering saves the direction of the touchpad, but it is very long and the character begins to move is not natural. A Little recalled Resident Evil with models of zombies in which you can quietly shine a flashlight and make noise on three steps, start to approach closer or do not have time to run away, start the chapter first. The Cooperative is the following (originally the game was calculated on PSVR), one player to become a quadcopter and helps another to get out of the maze on the elevator. For other platforms it is not convenient. It is Better to take turns to compete who will pass faster episode and who will die less.
Translated by
Microsoft from Deutsch
Product received for free First Impression of the Lemon Doctor gameplay and test video: https://youtu.be/6nSUpq4lXPM gaming experience (VR Version): It'S best to watch the Video above, which shows a lot but with wide not everything. ChainMan is a neatly Made little game that moves for me in the Field of Horror, Stealth, and Adventure. This Mix is quite interesting and offers innovative Game Ideas. The Player must complete Tasks in levels Peppered with Zombies. To create these Tasks, you have to pass the Zombies without them noticing you. You have the Opportunity to sneak unnoticed or you can also hide in Boxes or Barrels. Rumo players are not welcome here. In Addition, there is the Possibility to distract the Zombies in order to quickly get away from them. To come over. All The while, though, you have a Hanicap-Your Hands are tied and can only be used to a very limited extent. The Fun of The Game is quite given for Fans of this Genre. Unfortunately, the Opponents convey a very rudimentary AI. They may become aware of you to some Extent, but they seem as calculating as the Final Opponents of Super Mario Land 1. Also, the Normal Price of currently 29 Euros is in the Segment for Top Titles. Due to a 2-3 Hour Playing time already specified by the Manufacturer, the Price has a very high effect in Coddling with other Games. Supported VR Glasses: HTC Vive Moving Profiles: You can move freely into the Euerm Area with Roomscale. The continuous movement through the Level takes place via liquid movement in two Speeds. Teleportation has not been integrated due to the Gameplay (Sneak). The movement always reblots in the Direction you look in. Special Features: A Zombie Game in which is not clenched and many more Heads are in demand is something special. Pro:-Roomscale Is Supported-Storry-Increasing difficulty-In Game Tutorial-Coole Game Idea-Well set LITTLE fright moments Counter:-Monotone Noises-Weak AI Well playable in current Version?: Yes, everything worked for me. Sishes: Better Options Menu with More Settings for Graphics, Control, Sound Played With: Intel I7 7700K GTX 1080Ti 16GB Ram
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