ChairMania

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About

WHY?

Well, I would rather say why not?!
I mean, you have probably played a lot of games during your gamer experience or "gamer career", but HAVE YOU EVER PLAYED AS A CHAIR?
In this game you play a chair, nothing like an RPG or a First Person Shooter, it is no Battle Royal or Chess Game or whatever you know, it is a chair life simulator (if you can admit that a chair can have a life... Yeah I know it can be hard to imagine)!

WHAT?

So now that you know why I've created this... thing... Let me tell you more about what you are going to do there.

Objective :

As a chair, your main objective is to let people sit on your plate... pretty obvious right?
Allow Kennys (Yeah, I have given a name to the guys (no female yet sorry :/) who want to sit) to sit as much as you can. Be careful, more and more Kennys will want to take a sit and you will unlock new chairs to continue your mission!
If 3 Kennys fall on the ground because you haven't put your chair underneath their tiny arses, you LOSE (and you don't want to be a loser right)!

Let's complicate this a bit :

If the game was just about having the highest score when playing as a chair that needs to allow Kennys to sit, this would be kind of boring. So there is something more.
There are 3 levels of difficulty (easy, medium, hard), the harder you choose the more input zones there will be! Let me be a bit more precise.

Easy Mode : Standard inputs in the whole zone (ZQSD or WASD, you will be able to chose)(The zone is YELLOW).
(insert image somewhere here)

Medium Mode : 2 input zones :
--> WASD (or ZQSD) (YELLOW).
--> TFGH (ORANGE).
(insert another image somewhere here)

Hard Mode : 3 input zones :
--> WASD (or ZQSD).
--> TFGH.
--> IJKL (Ahaha, things are going to get messy here you will see!) (BLUE).
(insert another other image somewhere here)

As you may have understood, when you enter one of these zones, the inputs to control your chair, will change! But, because I am not a mean guy, there are obvious colors (sorry for color blind people:/) indicating the areas.

ART?

I am mostly known for my artistic works? ... nope!
I wanted to try Unity3D Art ... yes!
Why? ... yes!
Ok? ... yes!
Nevermind...

KNOW ISSUES...

The game is still in development so, yes, there are some issues I reported to myself... You will also encounter some problems, I am sure of it, so feel free to let me know what happened with a screenshot and/or a short description.

Issues :
  • Kenny is blocked. His walking animation is still running.
  • There are more indicators (top-center) than there are actual Kennys looking for a sit.
  • I can pass through obstacles (and invisible walls).
  • The score is still increasing even if the game is over.
  • I still hear the sound of "poping Kenny" when the game is over.
  • When a new chair is available, the current chair's input set is switched to WASD (or ZQSD).
  • The physics is pretty f***ed up (Yeah I know, some strange things are happening sometimes... video games physics you know...).
HIGHSCORES!

What would be an highscore game without a leaderboard?
(Yeah, I know, I could implement that in the game, but I'm too lazy at the moment, sorry my friends)

EASY :
  1. BiOniK --> 1550
  2. SomePlayer --> SomeScore
  3. SomePlayer --> SomeScore
MEDIUM :
  1. BiOniK -->
  2. SomePlayer --> SomeScore
  3. SomePlayer --> SomeScore
HARD :
  1. BiOniK -->
  2. SomePlayer --> SomeScore
  3. SomePlayer --> SomeScore

If you want to be a part of this (wonderful) leaderboard, post a screenshot of your highest score and its difficulty.
Please, don't ruin it, don't hack your score (I know some of you will want to do that to get some respect but, you don't need this, I already respect you for reading this description till this part!)!

Platforms
Release date
Developer
Guillaume PERRAY
Age rating
Not rated

System requirements for PC

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Last Modified: Oct 4, 2019

Where to buy

itch.io