Chamber Defense

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About

Full Game:

A tower defense game in which your map changes on every room as you traverse a procedurally generated dungeon. As you progress, find more towers, as well as collect passive upgrades and active items. With a limited number of towers, players are able to quickly move their towers around the room to encounter the greatest current threat.

Prototype 3:

This is a very early demo of the tower movement mechanics, and the ability to traverse from room to room.

All Art and UI is prototypical and not in any way intended for the final release. 

There are only 8 rooms, and a set enemy type configuration. Waves are now more dynamic in terms of spawn time.

What I would like to find out from this prototype is:

1. Whether the ability to move towers is an engaging mechanic.

2. How the controls feel.

3. Whether there are any bugs.

4. Feelings about switching between rooms after every wave.

If you have feedback on this prototype, please let me know in the Community section of this page.

Platforms
Release date
Developer
nickstern
Age rating
Not rated

System requirements for Web

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Last Modified: Jun 7, 2019

Where to buy

itch.io