Chameleon Chow Down
About
This was a prototype I built in Gamemaker:Studio, which has game-play similar to the Hungry Hungry Hippos game, but in this case you are Chameleons trying to catch the most flies. There are power-ups that will increase your tongue speed or increase how many flies you can catch at once. Also there are bees to avoid as they will paralyze your tongue for a couple seconds.
It seemed like a great idea on paper, but as people played it, it didn't seem all that fun. So I shelved the idea.
The game is for 1-4 players (One player mode was going to be a beat the clock mode, but it was never implemented). It's best to use gamepad/controllers but it also supports joint keyboard play (which gets crazy with four players).