Translated by
Microsoft from Deutsch
Microsoft from Deutsch
The Game is really very disappointing. The first time I played a helpful, nice and morally flawless Hero, on the second Run a selfish, murderous butcher. Nothing changes. When you come across an Enemy, no matter how you decide: A) I flee into the Forest-> you flee into the forest b) I attack it-> I'm not strong enough and fly into the Forest or a) I sneak around it and kill it and save the Crew-> Opponent is dead or b) I kill the Crew whose Life Energy He uses and Opponent is dead and in the End it is said that the crew is now so big that the old Ship is no longer sufficient and another, bigger one has to come.
Difference from the Choices you make? Not At All and therefore really very disappointing!!
In Addition, the Writing Style is mediocre, which could be more exciting through and the Environment could be reflected authentically so that you really learn something from the Greek World Of legends. One in five Stars I would forgive
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Play This Lyroll Game for the very first time and just be thrilled about it!
If Not, a good Story alone, the Imagination in your Head was enough to build Tension and Drama. It was Also a nice Idea that you increase your Skills or Talents by making certain Decisions in the Game alone and not, as in most role games, decide from the Very beginning what you become or are.
The Reference to Greek Mythology is more than just clear in history, one recognizes many Beings or Characters from this Genre.
Above All, the Selection of decisions you have in the Course of the Game, which of course also influence the later Chapters as a result. In the Foresight, one can again choose to play the "Good" or the "Bad," to rely on the Gods or to have great Confidence in one's own Abilities.
A nice "i" Tüp ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ en are the Romances you can enter into with some Characters (I haven't tried it yet, but I think you can even have several Affairs ^^).
But people who are not so powerful in English will find it a bit difficult because the complete Storyline is in English.
Now the Things that weren't quite as beautiful: Even if it can be read quite well with this simple Black on White, a bit more Color and Design wouldn't have hurt the Look of the Game.
Even with the Chapter Jumps, simple Artworks or black And white drawings would have been a bit refreshing.
Even a Card would have been very vivid even if it wasn't relevant in terms of playing. You have the Names of the Places or Regions, but you don't know how what lies far from each other and reading that in the Text is a bit difficult.
But all in All nice Game for little Money and a Dose of Fantasy:)