Champions of Anteria reviews

Translated by
Microsoft from Russian
The Restoration of the ruined kingdom has never been so... To the nausea of the monotonous... I DO not RECOMMEND the Game, positive mark only because of the quality of the game. Before US Game "Champions of Anteria", developed by "pocket developers Ubisoft" Blue Byte. Somewhere in April saw the announcement of this game and added to the list desired. Seeing that the price is understated (because Ubisoft seldom offers anything new for less than 1499 rubles.) and after playing in the demo version (Demo from Ubisoft-the phenomenon is rare), I decided to definitely take and was satisfied with the game. Later, I felt ashamed that I had not taken it at a discount. Why is that? Let's Move on to the game: The Game is a very pleasant mix of genres. If you like mobile Android-strategy and you got a donation, energy and expectation, the game is made for you! Also enjoy the fans of strategies and ARPG. However, during the game I noticed some nuances that almost changed my opinion about the game. Later I had a wild desire to change the review to negative, but disgust my game does not cause. Pros:-Interesting gameplay. Ubisoft this time went on an experiment that was quite a success. As A result, we got a game, which now almost do not. -There is a nice superficial plot, flavored with a large number of humor-Great graphics, pleasing eye-Optimization, so rare for games Ubisoft (the game flies on a processor in 2.5 Ghz, not corresponding Minimalkam)-Quality translation and voice-No Confusion with the keys (if the game is purchased in Steam, it is automatically activated on the tethered account Uplay) Shortcomings:-There is no exchange of resources. It is possible to Sell them, but to exchange, for example, resource of fire on a water resource or to buy for gold it is impossible. -Poor distribution of bonuses on the village map. Forests, Meadows too much, mountains enough, but the river is almost not, and it causes a surplus of resources of fire and nature, but scarcity of water and lightning, because the only two sectors of the river are built by the buildings of crafting in training. (But moving to other territories partially corrects the problem)-the Disbalance in battle. Because of 5 champions 3 shooter and 2 Milishnik, and the enemies of 70% Milishniki Cons:-Creepy Monotony-Rapid passage (on normal difficulty passes for 30-50 hours)-Little (about 10) varieties of tasks, sometimes there are absolutely identical maps- The Maximum complexity added as a reward Ubisoft Club for glasses-Accumulated with pre-loading (the game could not unpack, had to reinstall after the release)-Fully linear progress (except skills)-Zero replay Result: Felt over the Champions clearly tried (If Ubisoft were treated like this to all their games, we would have got a lot more real quality games). The Game deserves attention, if you want, take unequivocally, but still advise to wait for a discount, because by then Ubisoft will correct the unpleasant moments described in the minus, in the game lion's share of monotony, and it is quite quickly passable. But as I went through I found a lot of uncompleted moments and bugs, and eventually I lowered the final mark. 6 Good villains out of 10
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