Chernobyl VR Project reviews

Translated by
Microsoft from Deutsch
Early Access Review My new Pimax 5K+ Gave me Reason to start Chernobyl VR again ... True, it's a "mixed box" with Content of different Types and Quality. In addition to the 360 ° Photos and Videos, however, it has some real 3D locations, not only the photogrammetrically created interiors, but also the CAD Recreated control room and-for me the absolute Highlight-the DUGA-2 Radar station. This is so beautifully built and textured that it can keep up with absolutely any other professional Architectural Visualization I know. The "on top" Location (see Photo above) is even a great Show-/demopiece for VR newbies, because at a windy 150m height almost everyone and every soft Knee gets! If you are Aware that you are opening a "Miracle Box" of varying quality and take some Time to Explore, then Chernobyl VR is determined to be worth the Price of (currently) 10 CHF FOR a History Buff. P.S. Also the "Packaging," i.e. Menu-guidance and Details such as the Geiger Counter as a second Controller, are quite appealing and lovingly made.
Translated by
Microsoft from Deutsch
I was looking forward to this Project for a long time and I was aware that it is neither a Game nor that you can really expect a lot of Excitement. It is a Documentation divided into 360 degrees into many small Bites. The Problem with this is that it was previously tailored to the Oculus Rift rather and you can see that at all corners. There are very many 360 panorama Motifs that neither seem particularly highly rebilled nor convey a good Middle of feeling In it. The Information Around Chernobyl is Informative, but also no more interesting than an N24 report. In addition, the Speaker does not address me at all. It's this intentional "you're in Pripyat, that's why you get a Speaker with Ukranic Dialect. And that likes in STALKER and co. Make Fun, but in a Documentary where he talks about the Local Language about it just annoying. My Main criticism point is the Elements I had been most looking forward to. Exploring 3D locations. Here you are promised a High-resolution Area via Photogrammetry. That is how it happened. But the Textures are so badly rebused, unfortunately anyone with a mobile Phone and Unity3D and a little Experience can do better. I would have liked to see more Places I could have really looked around. But if there are only 3 Areas (Interiors), then they need to convince me more than a 90s 3D Adventure. Then I can also throw In Tex Murphy Pandora Nudes Again and get the same offered. I can see the Price and Effort behind it, but I don't understand. When everything was photographed in such an allegedly high Resolution. Why we don't have HD Textures at our disposal. Is it Down to performance? No, I don't think so. In any Case, it is necessary to follow up here. Still, it was an Experience that is Interesting. But nothing that entitles a Purchase. I want Teams to continue to gain experience in that Direction and do better. Because There is potential. Visit areas like this. That's what VR should offer alongside Games. For example, history lessons would be Fun. But please walk away from the 3D Panorama mist. This just seems strange and you want to click it away quickly. Too Bad about it. Unfortunately, it wasn't worth it here. And I join VoodooDE Points so far.
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