Chess Conquest

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About

This is a small turn based strategy game, where every battle is a round of chess (local-multiplayer only). This is the first game I made a while ago. It's more a prototype than a finished game, but maybe you'll have some fun with it.

Feedback about the game and the general game concept is highly appreciated.

Gamemodes:
  • Classic
  • Conquest
Classic:

A normal game of chess.

Conquest:

The goal of the conquest mode is to conquer every region on the map.

This is done by moving your armies to enemy regions. But don't forget your defence. Distribute your armies over your regions to build a solid frontline.

Moving and buying armies:

To move or buy armies click on one of your regions. In the popped up menu you can buy armies for this region or move existing ones to another region. A region can have a maximum of 4 armies.

The dotted lines on the map indicate where you can move to from a certain region. Once an army was moved your turn is over..

When you move one or multiple armies to an enemy region a battle will begin. (only when there are troops stationed)

Castles:

Some regions are castles, marked by the castle icon. A castle can only be attacked  with a larger army than the castle's.

Making money:

You earn money from your regions that have armies in it.

Credits:

Gamedesign & Programming

megaprokoli

Graphics:

Overworld:

Shade

User Interface:

PaperHatLizard

adwitr

Backgrounds:

ansimuz

Chess:

Dani Maccari

Misc:

megaprokoli

Audio:

Music:

INFINITY CRYSTAL: AWAKENING

by Sara Garrard

SFX:

FALLENBLOOD

irinairinafomicheva

FlashTrauma (Pixabay Music)

dave.des (Pixabay Music)

Platforms
Release date
Developer
megaprokoli
Age rating
Not rated

System requirements for Linux

System requirements for PC

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Last Modified: Oct 21, 2022

Where to buy

itch.io