Chess Game core mechanic test room
About
Dev room of a chess rougelike game. Contain the core mechanic of the game include normal chess rules with races, each with different ability, and obstacle.
The prototype still missing a lot of stuff such as an AI, stalemate conditions, etc. since I want to make sure the prototype is in a better state before adding more stuff in it.
Try the prototype and comment down below your feedbacks. Any feedback is appreciated.