Chess Wars
About
Have you ever wanted to take your rook and make it ride your bishop? Or to shoot that bloody queen with your pawn? What about nuking the entire board with one missile?
All of this, and more, is possible in Chess Wars - which is what happens when you take chess in one hand, turn-based battles in the other, then smash them together.
With each piece having a healthbar and stats of its own, you'll have to think twice before attempting to take down an opponent - for you might lose your piece if it's too weak!
Collect the items spawning on the board, and use them to nuke your adversary, place mines, convert & combine pieces, consume magic potions, and much more!
Opting for a less deep but more complex version of the cult classic, Chess Wars is a game of chaos and surprises best enjoyed with a friend in local multiplayer, or alone with a simple AI.
Programming, Game Design:
Marcus Toma - aka DT Mark, Clara Blonde, Nolwenn Deschand, Stefania Curila
Graphic Design, UI, SFX:
Marcus Toma - aka DT Mark
Music:
Aj Booker
This game was a 2nd-year student project at INSA Lyon, France. It was made exclusively in Java using the Swing libraries.
Note: The AI is unable to use items and has limited strategy thinking. It is recommended to play the game in local multiplayer.
Playable in English and French.
THIS GAME WILL BE AVAILABLE FOR DOWNLOAD ON OCTOBER 3rd.
Follow me to stay tuned!
This game requires Java in order to run.
If you already have the correct Java version (1.7 or above), download the first .zip file. Simply double click the .jar file to launch it on most operating systems.
If you do not have the correct Java version or do not wish to install it, you can download the second .zip file which contains an .exe that allows you to play the game on Windows using a JRE included in the download.
A game manual with a quick tutorial on how to play is also available in both English and French.
We appreciate any bit of support or donations!