Chika Militant Cockroach reviews

Translated by
Microsoft from Russian
Description: Treche Arcade from the domestic developer. We play for a bug with guns that fights against other insects with guns. And everything would be nothing if the game worked saves (went to the menu-start at first) and the control was more convenient (step not there-Died) and the interface slightly less crooked was... And so 10 levels even endure in this game you need to be masochist... I didn't like it. Rating: 2/10 post-match: If you liked this review welcome to the group http://steamcommunity.com/groups/uojer-here you can see the recommended games, other reviews, as well as just chat in good company.
Translated by
Microsoft from Russian
Product received for free as A whole, after playing, I quite liked the game. Did not detect bugs or any oddities behind the game. Very interesting system in the game at all. It May seem difficult for many I think, since there is no sohronius, and if you have persistently decided to pass this game, you need to concentrate, sit down for a couple of hour and pass it. GG-Tarkanchik, manage it, kill flies and spiders (it is strange that they do not oppose each other yet). Passed the levels of five, and did not notice how time passed, if you have nothing to do and have a couple of free hours, highly recommend. Got Beslpatno that is not happy, plus our all favorite cards are included in this game. You can Try, but will like it certainly not everyone.
Translated by
Microsoft from Deutsch
"Chika Militant Cockroach" is a 2D Top-down Shooter. We are a Cockroach with a Cannon on the chitin back. From the top perspective, we ball away mines, evil Spiders and other animals, some of which are also equipped with Weapons, in order to get to the Exit of one of the ten Levels. In addition, we often have to be careful not to fall off the often narrow Paths. In itself not a bad Concept and in principle the playing game works mechanically quite okay. However, we can also ball away adversaries outside our Field Of view who have not yet recognized us. We also Have a Pair of Binoculars at our disposal, which makes us Visible the Unseen Until now. This makes Balancing completely absurd, because Even opponents whom we have shelled and met do not realize, if they are outside the Trigger, that we exist at all. Should we run into an Opponent, we are all the faster for death and have to start the Level all over again. Interestingly, however, the Game does not notice the Level Progress. Once into the Menu and we have to start again at the first Level. And we always want to go back to the Menu, because we can't believe that we have no Options to put the Music on. Because it's loud, damn loud, uncomfortably loud. And she is immensely awful, annoying and exhausting. The Fact That there are also health packs and we can upgrade our Weapon to a minimum no longer plays a really important Role, because the Game is simply no Fun at all through grossly Pacing, Balancing And Sound Design. Rating: 3/10 Atmosphere 2/10 Story 5/10 Graphic 2/10 Sound 4/10 Game Mechanics oms 10 Balancing 3/10 Game Pass Conclusion: A Kingdom for a Chamber Hunter. 3/10 Overall Rating
Read more...