Children of a Dead Earth reviews

Translated by
Microsoft from French
A strategy game in the space but with a twist! The gameplay takes into account Newtonian physics and the player will have to expose him if he wants to win the many missions offered in this game. The presentation is very nice with minimalist but efficient graphics and a soundtrack that puts in the atmosphere of a large scale space. The gameplay could be more than one because the difficulty curve is some can be raised (having played other space simulators will help to understand some astronavigaton conscepts) but over the course of the tutorials and time the game offers a gaming experience unique and satisfactory. In addition the game offers a sandbox mode that allows to create its own missions, ships and weapons. A recommended game for strategy fades in search of originality and other space junkies.
Translated by
Microsoft from Deutsch
Only Recommended if you are really a Fan of these Types of Games! If you want the most important Knowledge, last Paragraph. Personally, I think it's a good Game concept. Someone already said it in an English Review, it's like Kerbal Space Program if you had decided to build it up as a Military Game. But that is precisely the Point. It plays out like an Early Access from the content available. I tend to say that the value for performance here is not consistent. Pro:-Good Simulation Interface with good Tutorials about the Campaign-Stimmiges Concept with space fights as you know it from science fiction works by authors, for example, which more address the scientific Aspect. -Cleanable User Interface-Diverse tactical Possibilities from direct Attack via drone and Rocket use. -The possibility to put together your own Spaceships via the Designer Contra:-No Multiplayer-Just a Campaign that you can create in 5 Hours and is not really gripping from the Story-A Sandbox simulator that contains only pure Space storage Temples-A Fast Flattening Gaming experience-Hardly Replay value-No attacks on planets themselves, only on Space-based installations-Only a One-sided Campaign representing only one of Two possible Factions-The Designer has unfortunately not succeeded very well. Most features you can find out with something clicked, but the Designer's UI is rather bad. Conclusion I would say more of a strong 2 to a weak 3 out of 5. The Game can make You feel like if you feel like it Or if you can also Motivate yourself. And that is precisely the Point. You shouldn't Have to Motivate yourself for a good Game. If there were more Content or a proper Career Mode or at least a MULTIPLAYER would make the Game really Whim. I think that is also the most important Point. This Game would be great for a Multiplayer. That would enhance the whole Gaming Experience. In the current State, all I can say is that if you are a Fan of realistic Space space Hubs, just as they would be Scientific at the moment (FlyBy Maneuvers, Broadside Weapons, Rockets and Drone Use), it's just right. Otherwise, I advise caution at the Price, it might Disappoint you otherwise!
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