Chimes Adventure

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About

Game jam project created in 48 hours.

Programmer- Bradley Hanson-Marden

Sound Designer- Nathan Gibson

Artist/Level designer - Ivan Bird.

All sound, code and art were created by us within this 48 hour period.

Chimes Adventure

Plot of our game: Arcade Puzzle Adventure

Relatability to the theme: Back to the Future (time manipulation through abilities)

How the mechanic is used to solve puzzles and pass obstacles

Repetitive game, you will not complete it first try, make mistakes and learn where you need to go in a race against the clock

2D for timeframe

Speedrunable

Sound effects consistent with game theme and main character

Music comes and goes, complimenting the adventure game style

Our first idea was a story based puzzle game, repeating the same day over and over slowly gaining and writing down knowledge from people and places until the point where everything can be completed before night falls. Decided it was too big of a project (dialogue writing, plot choices, getting the difficulty right (too subtle too obvious)

Challenges for our team were

Getting FMOD and Unity to communicate as needed and as efficiently as possible, lots of YouTube videos and googling overnight and combining knowledge from programmers and sound designer

Platforms
Release date
Developer
BroodleyM
Age rating
Not rated

System requirements for PC

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Last Modified: May 24, 2021

Where to buy

itch.io