Choke Slam
About
Choke Slam is our first self-scoped game project! Throughout 2022, we've explored many different iterations of the idea such as a kronenberg-like debut character and developing it in full 3D with Unreal Engine 5.
After five months in development, we decided to make a 2D demo in Godot, fully stocked with the vertical fighting game mechanics and our first character: Jo Knight!
We hope you enjoy the demo and can share your feedback with us, especially if you'd like to see it further developed 🙌
CreditsEli Miller - Creative Lead, Design, Programming, Sound
Angela Do - UI, Concept
Annie Zhang - Animation
Avery Weibel - Narrative, Programming
Joseph Wang - Concept
Kat Gee - Direction, Concept
Michael Sim - Production, Concept
Victor Dong - UI, Concept
Weston Cook - Programming
FOLLOW US: Twitter | Linktree | Choke Slam OST available on Bandcamp soon. Let us know what you think with a Rating or Comment below :D
Originally published on September 10, 2022