Chronicon reviews

Translated by
Microsoft from Deutsch
Early Access Review This Game has the well-known ... " And still a round "effect, which last only Woke Grim Dawn with me personally. The Developer understood exactly what a Hack & Slay is important: It has to crash, opponents have to fall in rows and the Player flies Loot around the Ears until it's no longer fun. Chronicon manages to make me feel quite powerful quite quickly and then if I get carved out of the Latches because I haven't been paying attention then that's not the fault of the Game, it's my Own. All right, at this Point I would like there to be clearer Feedback when my Health is low, because the slightly flickering bar in the Corner can quickly be Forgotten when the entire Screen wobbles, numbers like a Swarm Of Locusts of locusts whizzing through the Area and the Soundscape is hosting a giant Trara because somewhere on the Map an Epic has dropped. (A Detail I find very beautiful.) What is not can still be, after all, the Game is in Early Access. Those looking for Plot should look elsewhere, because Chronicon won't win Prizes for the bit of History. It's set up in the act system ala Diablo and steals parts of the Plot from other Games together, but who the hell cares? As if H & S games were about the Story. When I'm looking for good Story, I'm playing Baldurs Gate-here it only takes a Pretext to edit some Zombies with extreme Facelift. I like the Sound pretty much for that. I don't listen to music very much with all the Freight and Ground, it's somewhere, but rather keeps itself covered. Otherwise, the Sound Effects are great chosen and contribute neatly in the Development of the Addictive Effect. Crystals cracking, leather/chain-/plates/fabric armor produce satisfactory noises when Lifted, Healing Potions Bubbling as you are used to ... You can get lost in it quite quickly. I haven't said anything about Character development yet, but it's not particularly complex either: You rise two Levels: Character and Mastery. With each Stage you get a Point for the respective respective Skilltrees and the Shop is ready. The Skilltrees remind me a little of World of Warcraft anno, there are many percentages that passively increase the Damage-Skills can be found occasionally, 5 or 6 in the Number where you can choose from two or three Alternatives. The whole Affair in the Equipment becomes more complex, because you can put stones in, Upgrade or change them, maximize them, optimize it until you have developed the Item to the complete Satisfaction, so that two Stages later you can exchange it for another . Overall, I have to say that I like Chronicon very, very much. Throughout the Brew of Scrap metal wabbing around Here on Steam, this little Pearl floats at the Top and I hope many more People discover this Game for themselves to help the Developer.
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