Chronomina
About
Base of the game
The game develops in 30 days.
Our goal is to manage our time by performing the different actions that benefit the goal we want to reach at the end of the 30 days.
The character has obligatory actions, which directly affect their different statistics and consume a large amount of time
To work
Sleep
Going to college
Secondary actions, you can do them when you do not have to perform mandatory activities and consume a smaller amount of time, these do not have to be done at specific times, but eventually they have to be performed
Sleep early
Eat
Optional actions, which you can do in your free time, and you can finish the game without doing any
Advance project
Playing video games
Go to the bathroom
Go for a walk
Study
The statistics of the character are:
HP
Stamina
Creativity
(Some actions need some stat to be full)
Each end depends on what happened with the progress bars of University, Work and Projects
Developers:
Javier Baimason - Director, Programming.
Alejandro Gonzales - Programming.
Isaac Leiton - Music.
Steven Quiros - Pixel-Art
Facebook: https://www.facebook.com/lookingforwardstudio/