Translated by
Microsoft from Russian
Product received for free Great Beavers! Today I would like to tell you about the game CINERIS SOMNIA, but before I would like to express my attitude to the genre of the simulator walk in general. I have never liked very slow and boring games, not my it. In the exception I take a couple of quests and strategies, both turn-based and real-time. But This game has managed me poravdovat its simplicity and beauty, it is not a real and interesting, and most importantly it is pleasant to play eyes. Today I'll tell you everything and we'll check if it's worth the money. Nice! Subscribe to me and Curat Dreams of Genesis, get a plus to karma! Walking, is there something more tiring? The First thing that I had at the beginning of the game, it "Wow, how beautiful, why does not lag, IT is the MAXIMUM?". And Yes, the first thing I would like to touch on in the game is its optimization. It is very good, because I played to the maximum and it did not depend (at least felt). The Play was pleasant both in terms of graphics and in terms of the number of frames per second. about The Controller. Here we can just walk. And that's it. The Name of the genre speaks for itself and selects from me offers. She'd be a little bit of a conscience! Well, besides walking we can pick up things. This is also worth mentioning. Okay, well, what about the plot? I don't understand. The Whole game is served with scraps, here you are on the beach, then in the lighthouse, and then the bass game in the first person and you in some creepy room, and then you in general in some white-white hospital go in a black suit and dark hair that looks unreal cool. And This approach I even like, you do not have time to get used and it cool. The Game is very mysterious, not clear everything from the word "at all". There are notes Here, but they do not reveal anything personally to me (for laziness to sit and translate this ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ O, I have come to degrade). Probably This is my mistake personally and I do not understand a lot of things in the passage of the story, but still it is my problem. The One who needs it, will do it, well, I do not want to do it with desire. Want to directly emphasize and tell more about the second location on which you will visit-Hospital. This location is all made in white, which is why it is difficult to say, hospital it or psychiatric clinic. But having the operating force makes me still lean towards the first option. We Play for some goth (or something), which is full of black clothes. He even Has dark blue hair. And against the backdrop of this totally white hospital, the dude in black looks unreal ominous. At the moment I go to the hospital, because I have been for a long time and did not stick to what I do, until I saw the Letspel. Location is great, but a huge number of doors simply closed, which saddens. At One start of the game I just got lost in one of the parts of the hospital and could not find a way out, all the doors were closed. And only the old saving has found a way out. That's how we live. The Letter to give to the girl I noticed at all only after 40 minutes of wandering around the hospital, because on ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ Letter Falls Ray of light, and objects are illuminated, and the floor is white and they are stupid merge. And This is the part of this location. But the benefit already exists letspelei on Russian, therefore I beg. I basically told everything I wanted, summarize. I Recommend you to read the Results, or at least to see the Letspley. The Game with its atmosphere and this it addictive. It is pleasant picture and powerful iron it does not require (and the FPN is not important here, because we just walk). Beaver recommends: (+) Nice picture (+) Good optimization (+) Not much attention gamplay (+) The Mystique of Everything happening (+) color Contrast (especially noticeable in the hospital) Beaver does not recommend: (-) Slow Gamplay (My personal nagging , all in the beginning said) (-) Huge similar locations