City Of Thieves (The Game Assembly)
About
"Sneak into the city. Pickpocket the guards. Traverse the roofs and break the emperor's curse."
City Of Thieves was developed by The Skeleton Crew from The Game Assembly Stockholm class of 2020. During their 8th and final graduation game project spanning 9 weeks full time.
Programming
Gustav Melander
Linnea Almlöf
Daniel Jonsson
Robin Krokfors
Lukas Persson
Level Design
Alexander Berg
Max-Leonard Rydén
Goliat Eldh
Graphics
Patrik Idnert
Pamela Saavedra
Malin Sandred
The Game Assembly is a Higher Vocational Education located in Stockholm and Malmö in Sweden. We educate game developers!
The Game Assembly’s curriculum’s in Game art, Leveldesign, Technical art, Game programming and Game Animation is written by the Swedish games industry and we continously have a dialogue about how to be in the frontier of game production.
Parallel with individual courses throughout the education our students are assigned to groups and together they create 8 games of various types, some of which you will be able to find on this page.
Is gaming and game development your passion? Are you interested in reading more about The Game Assembly and how to apply?
Please read more on our homepage:
https://www.thegameassembly.com/