Claws & Effect
About
In the business of cat-and-mouse, it’s claws and effect; climb, jump and think like a cat as you weaponize your environment to whack (or kill) rodent targets.
This is a VR physics puzzle game in which you, the player, inhabit the body of a 1920’s hit-cat who has been hired to clear a speakeasy of rodent targets. However, you didn’t get to this point by being a run-of-the-mill assassin; instead of taking the easy way out, you thrive on using the environment around you to make your whacks look as cool as possible.
Team Members:
Lead Producer/QA Manager: Brendan Smith
Lead/Level Designer: Jared Vitchkoski
Lead/Environment Artist: Kathryn Komerska
Lead/Physics Programmer: Mitko Ivanov
Character Artist/Product Owner: Spencer McKeown
VR Programmer: Nathan Boisvert
Sound Designer: Michael O'Donnell