Close Me

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About

You wake up, not remembering what dream you had last night. What time is it? Does that matter? This is a simple exploration game. Or at least, that's what I'd like you to believe. Different people experience different things in their lives, and that's reflected in this game. Things come and go, fleeting moments that are easy to miss. What causes things to come into existence? Were they always there, or do they only exist once they're perceived? There's more to life than death. If you don't find anything, close me. You digging through my secrets is unpleasant to me. You might get curious and decide to open me again, but maybe it'd be best if you didn't.

To-Do List:

  • Open me
  • Wake up
  • Go outside
  • Smell the flowers
  • Stare at the horizon
  • Come back inside
  • Go get a cup of water
  • Contemplate life
  • Go back to bed
  • Close me

  • ...

  • Open me again?
  • ???
Platforms
Release date
Developer
Yai Gameworks
Publisher
Yai Gameworks
Age rating
Not rated
Website
http://yaigameworks.com/

System requirements for PC

Minimum:
  • OS: Windows 7/8/8.1/10 (32bit/64bit)
  • Processor: Intel Core2 Duo or better
  • Memory: 4 GB RAM
  • Graphics: DirectX 9/OpenGL 4.1 capable GPU
  • Storage: 400 MB available space
  • Additional Notes: 1280x720 or better Display

System requirements for macOS

Minimum:
  • OS: Mac OSX 10.10 or better
  • Processor: Intel Core2 Duo or better
  • Memory: 4 GB RAM
  • Graphics: Compatible OpenGLR
  • Storage: 400 MB available space
  • Additional Notes: 1280x720 or better Display

System requirements for Linux

Minimum:
  • OS: Ubuntu 14.04 or Steam OS 2.0 (64 bit)
  • Memory: 4 GB RAM
  • Storage: 400 MB available space
  • Additional Notes: 1280x720 or better Display
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Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

Sinkler

1 edit
13

Close Me reviews and comments

Translated by
Microsoft from Dutch
What an amazing game this is. It starts pretty weird and unclear like, what am i supposed to do, what is this place and why am i here. But more like: where the f. is everyone? But quickly you'll learn that you get to know a little bit more everytime you do specific actions and of course: go to bed and close the game to later restart it again. This makes the game kind of addictive, you really want to know what's going on and the only thing to do is to solve the little riddles and click everything you can. The fact that some puzzles are time based makes it feel like the game really recognizes you as a player. I got stuck a few times which is a good thing since easy games seem to bore me quickly (at the moment i'm trying to solve a riddle with two other players, which pretty much sums up the difficulty of this game). The vibe in this game is really good; sometimes creepy, mysterious and mostly interesting. It has a few jumpscares and it has scarred for life to look through telescopes somehow. Also the song that's been chosen which sometimes slows down and changes volume is a great thing. All by all, i'm still not done yet but looking forward to what this game's going to bring me. I'll suggest this game to everyone (it's only 0,90,- and a lot of fun!)
Translated by
Microsoft from French
What can I say about "close me"? First, the game is based on the principle that it is necessary to close regularly and reopen it to progress in the adventure and unlock the sequel. We find ourselves regularly waking up in the bed of a room and getting up to explore the surroundings. Then the gameplay is reduced to the simplest: 4 key directions and a touch of interaction. Then, the graphics are very poor and very ugly (see the images) and are reduced to a pixel porridge and an atrocious mixture of colors. Finally, we control a character that we know nothing about and we do not receive any information on what to do. In short, the justification for exploration is the fact that we have that to do and everything to discover and try to understand the situation. I am usually very fond of this kind of title that seeks to propose a concept a little shifted, of these UFO's that sometimes offer rather an experience than a real game. We still have to win something. In the absence of a pleasure of play, whether there is a matter for reflection, a minimum of humor or that it arouses a certain number of emotions. Finally, something that encourages you to move forward, which allows you to have a good time. I spent about an hour on "close me" in several short sessions but I hardly honestly appreciate the experience. Because it is not very pleasant, not very amusing, not very interesting and I do not really see enough reason to motivate me to take time to explore this universe. If I'm usually not very looking at the graphics and rather attached to the gameplay and the storyline, the absence of a rich and rider universe strongly harms this game because it is not very keen to discover this world or everything is empty, square and flat. I still leave a blue thumb because at this mini price, I think everyone can get their own idea without taking too much risk and it's hard to say if it's a bad game because it probably escapes the traditional criteria.
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