Closure reviews

Translated by
Microsoft from French
All right, good vibe. Reminds me of lot limbo, which I liked too. The majority of puzzles are relatively easy, with the exception of a few moths that are damn well hidden. $10 = 10h of game very pleasant to complete: I advise.
Translated by
Microsoft from Deutsch
Closure inspires me with a simple Control but an exciting Game Mechanics. There are many Games that pick up the Element of Licht/darkness, but so far I find it best solved among others in Closure. Imaginative Puzzles and an atmospheric Soundtrack add to the Atmosphere.
Translated by
Microsoft from Deutsch
Good Puzzle with Light and Shadow ... Literally. There are some tricky Puzzles in between, average overall in difficulty. Nice Game for in between, as with most Puzzles to play through it after one-time play + 100% collect uninteresting, i.e. no Replay Incentive. Rating: 7/10
Translated by
Microsoft from French
Fun independent game, simple and nice music, it made me think of limbo but unfortunately I could not finish any world, I miss between 4 or 5 level to each world to finish, and this for the reason of the difficulty of this game, the gameplay is good for keyboard and my NET despite that one can not change the keys but it passes, no it is really the difficulty and some mechanics of the game that play to the millimeter close and it's a pity: s good game to you!
Translated by
Microsoft from Deutsch
An entertaining Puzzle game. The Main Mechanics of the Game are that Things that are not illuminated do not exist either. There are many hidden Bonuses that you don't exactly take with you if you're not looking for them. The Story, if you want to call it that, is explained mainly by Images and without Language. There is still an Interesting Ending. The Difficulty, in my Opinion, is gross 4/10. If you want to find the Bonus Items, then rather 6/10.
Translated by
Microsoft from French
I play on Linux. Linux version: excellent. The game it is difficult to immerse yourself in closure. The atmosphere is really... Strange. Opprescient would be the word instead. Especially the first part (the game is divided into 3 "acts"). The atmosphere of the other two acts is always strange, but less oppressive. On the other hand, the concept is really excellent! In closure, what you see is what exists. Orient a lamp differently, and a platform will become a hole... really unusual as gameplay, and that's what makes all its interest. Replayability, achievements Nope... Once finished, it's over. In short recommended for its atypical gameplay. GNU/Linux the Linux version is excellent. I have not encountered any problems and the game turns to the hair on my machine. OS: Linux Mint 17 x64, MATE Edition. Hardware: i5 3570K OC @ 4.5 GHz, NVIDIA 670GTX, 16GB RAM. Screens: Triplescreen, including one vertical, configured in separate X-screens.