Club Naughty reviews

Translated by
Microsoft from Deutsch
Anyone who has always dreamed of being a club manager shouldn't be watching this Game. Everyday life here is monotonous and murcous. You only walk in a Circle from Bar to Tabledance and give one out to the meckling and always lime-looking Drunks. If you got enough ' Reputation ' as a result, there is extra Coal! You then invest in Upgrades, and they give more Money and step achievements. Events can also be mastered if you fancy a simple and unplayable Reaction Game. Once all Upgrades are purchased in the Club, you can open a new one. Then the Boredom starts over. That was it! The Sound is appropriate to a Club and the Graphics monotonous and flawed. The Dancers basically float on stage. Your own Character slides or hovers away. Ongoing Events are also not saved. Saves the Time and Money!
Translated by
Microsoft from Deutsch
So I think we don't need to discuss here, the Game was definitely just developed to score with "sex sells" and sell itself. Because the Implementation is terrible. But Why am I seriously writing a Review of such a Game? The Question is justified, but I can give you a good Reason, because the Game ANSICH HAS incredible Potential. If we think away from the "sex sell" Factor, the Game has some good Approaches here. Why is the Game rated badly when it has such great Approaches? Quite simply, the Game looks terribly bad, the NPCs look worse than at PS2 Times, the Animations are grotto bad, the Characters float partly just so through the Area and the Content is too lean. In fact, the Environment looks quite good. The Colors, the Designs, the Bars, Hot Tubes, etc. that all looks actually respectable, but the Rest not. We play a nightclub manager who manages his Club and, of course, wants to expand it. You start with a few Dancers, a small Bar and that's it. We earn Money or Reputation by responding to the Needs of our Employees or Guests. Over Time, we expand the Club to include Dance Tables, other Bars, Dancers, Alcohol, etc. That doesn't sound so bad, does it? Isses also not if the Content wasn't totally inconsequential and the Game looked like Dirt. Too bad that you didn't develop this properly, because let's Face it, the approach of The game has more Depth than the Nightclub Missions of GRAND Theft Auto IV. If this Game had now still been the graphics/animations of GTA and a little more Content when managing the Club Or the Employees and Guests then that would be a really serious Title. Unfortunately, what we get on offer here is rubbish. For the 100% you have to play the game 4x (since Drugs and Club successes are buoy) or open 4 Clubs, which is relatively time-expensive.
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