Clumsy Knight reviews

Translated by
Microsoft from Russian
A Quick overview. My V Kopek about the game. > Optimization. * Despite the Unity engine optimization is very good CPU load no more than when watching video on YouTube-up to 10%. * The memory Game takes about 150 MB. * The Game on the hard disk occupies also about 150 MB. Interface. * Minimum Settings-Full screen mode/window mode, language and mute. * The game Window can be stretched as you want or play in full screen mode. * When you press ESC during the game, you open the inventory of the character, and in order to exit the game you need to press ESC to click the gear on the right top (this fact already shows that the game is ported). > Gameplay. * The Game plays a pretty nice instrumental music similar to the melodies of taverns in other games. * Gameplay is the following: we move freely on the map looking for enemies, chests of treasure, towers with a witch to get skills, mills to get regular coins, underground (there are useful fenichka), and Also seize locks (outwardly exactly the same battle as usual, but against us the pair of turrels in the form of arballets is exposed). For The benchmark we have the option to switch to the global map (M key) and see our location. After passing the map we always have the opportunity to go back to it for this you need to open a global map (M key) and right at the bottom click on the icon with the gate, then select the desired map. * The Plot is quite simple and dialogues are only at the beginning of the game and when you move to a new map. * The game has 5 cards. Characters. The Main character we have only 1 and he does not participate in the main battles, so we hire teams to participate in the battles. The Types of squads more than 7 (I have not passed all the cards). After The battle we can replenish the squad where it was hired. Battle. Battles in the Game 2 kinds. 1 view is a mini-game for the main character, where we manually control the character. 2 kind of this is the main battle, where we can arrange the squads before the fight, as well as during the battle to use skills, while the troops themselves attack the enemy. Skills. We get the Skills either for gold or for the witch in the Tower. The witch's Skills are given a rank. For Gold Skill You can buy in the castle. Chests. When you open the chest we are given a choice or get gold coins or increase the number of units. * The level. For each level is given a choice between 2 random bonuses. Gold. And Here the expensive begins the most interesting thing that the look shows that the game is ported. Prices in the store are tens of thousands for the subject with the same card, we can get 12k-17k and then if the first time seize the lock to go to the next map. Cards are static and random events on them occur only when we are not on them that is, if you have cleaned the map from enemies and passed all the underground, then the enemies on it will appear only when we are not on it (and then it is usually a few units) , so it is unclear where to take the gold especially when moving from the first to the second map, if you for example times 3-4 could not pass the castle (full rout of the army is 3-4 to the new squad). > Game experience. * Saving games are files that can be opened by any text editor. The Files are stored in BIG WOOD \Knight2r. * If the question with the number of coins you decide, then recommend when opening chests to increase the number of units. The Bottom line. Despite The negative reviews about the game I recommend this game. The Game despite its casuality addictive its simplicity. As I wrote above, if you decide to issue with the amount of coins and will play for yourself, then the hour for 5-7 game you can take. Nice game:)
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