ColorShift - Trijam 180 entry

Add to
My games
Add to
Wishlist
Save to
Collection
No reviews
Exceptional
Meh
Skip

About

Update: Web build now works, all versions of the game require that you have at least a 1280x720 window.

Controls:

AD - Move

Space - change the active colour

You have one big weakness, you only see the part of the world, based on your current colour.

But this is also your strength, you are only blocked by walls and floors that are of that colour.

Some objects are of all colours and are always there, including the player and prisms.

This game was developed in exactly 2 hours and 54 minutes, counting only Dev, Art, Design and Playtesting; in real-time it was about 5 hours once you include planning, checking documentation and exporting.  It is the first time I've done a game in Unity in about 5 years and 3+ years since I used C# so this is very minimalistic. But I did like the challenge of refreshing my skills in a rush.

I did all of the code, the only asset in the game, the level design and there is no sound.

Platforms
Release date
Developer
NBGamer
Age rating
Not rated

System requirements for Web

System requirements for Linux

System requirements for PC

Read more...
ColorShift - Trijam 180 entry screenshot, image №3508781 - RAWG
Edit the game info
Last Modified: Aug 8, 2022

Where to buy

itch.io