Average Playtime: 2 hours

Concursion

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About

Dark Lord Biganbad has - sigh - once again kidnapped the princess. But this time his evil schemes have gone too far and torn open a number of rifts between realities.

You start where most platformers finish at the bad guy’s castle and run, jump, fly, fight and occasionally dance through the kingdom on your quest to unearth the truth behind these rifts and put a stop to Biganbad, once and for all.Key features include:
  • Say no to stereotypes - From start to finish, your knowledge of traditional platformers will be flipped on its head.
  • Five classic gameplay genres - Explore the worlds of platformer, shooter, hack-n-slash, jetpack and maze racer/puzzlers with no loading screens or wait times.
  • More genres – Additional genres are explored in boss fights.
  • Evolving soundtrack -Emmy-nominated composer Christopher Hoag (House M.D.) has created five variants of each song, cross-blended between worlds.
  • Fusion play - Radically different game mechanics are employed in quick succession.
  • Unique worlds - Each world is defined by its unique art and music, meaning you’ll always know whether you’re in Cartoonland, outer space or even feudal Japan.
  • Control mapping - Five unique styles of play mapped to the same buttons, meaning you’re always in control.
Platforms
Metascore
66
Release date
Developer
Puuba
Publisher
Puuba
Age rating
Not rated
Website
http://www.puuba.com/

System requirements for PC

Minimum:
  • OS: Windows XP, Vista, 7, 8, 8.1
  • Processor: Intel Core i3 or equivalent
  • Memory: 2 GB RAM
  • Graphics: 1GB, OpenGL 1.5+
  • Storage: 2 GB available space

System requirements for macOS

Minimum:
  • OS: Intel-based Mac running Mac OS X 10.7.3 (Lion) or later
  • Processor: Intel Core i3 or equivalent
  • Memory: 2 GB RAM
  • Graphics: 1GB, OpenGL 1.5+
  • Storage: 2 GB available space
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Last Modified: Sep 17, 2019

Where to buy

Steam

Top contributors

Sinkler

1 edit
42
Concursion Gameplay Trailer #1
Jan 15, 2014
Puuba
A City Sleeps - Teaser Trailer
Aug 28, 2014
GameSpot
Super Comboman - Trailer
Jul 21, 2014
IGN
Concursion Launch Trailer
Jun 6, 2014
Puuba
Concursion Gameplay Trailer #2
Apr 13, 2014
Puuba
5 Genres in One Game!
Jun 19, 2014
Evanz111
View all videos
553 items
100.00%
Stop and Smell the Roses
Collect four Gem Shards in one level run.
100.00%
Beat Act 1
Avoid some bombs, and send Zeek packing.
0.00%
Beat the Game
See the story through to its end, and take your place in history.
0.00%
Beat Act 3
Grind some exp by dispatching an RPG trio.
0.00%
The Secret of the Gems
Discover the secret of the gems.
view all achievements
24 items
Test Speedrun Highlight
Concursion Speedrun Clip9
Concursion Speedrun Clip7
View all streams
19 items

Concursion reviews and comments

Translated by
Microsoft from French
I almost put a negative vote on this game but I had fun on it although I did not finish it, it is a good game in 2D with 5 ways to play according to space-time that arrive in the levels as you advance : 1/soldier who runs and jumps, 2/Ninja with double jump and Sabre, 3/astronaut who plays with gravity, 4/spaceship to the R-type, 5/kind of robot that picks up bubbles of different colors in a labyrinth way Pacman. The mix of these temporal faults and game modes are very well imagined and original, some music are cool (8 bit, 16 bit Remix), easy gameplay, simple grasphime and sometimes badly screwed when traveling because you do not see the enemies, nor the paths for the output or gems but the game remains good and fun. Good game to you!
Translated by
Microsoft from Deutsch
What to Say, WHat to say. Concursion is the first game I'd call a "multi Gerne" game. The game itself consists of 5 "sub Games", such as an oldschool Mario-Style worls, a Ninja gaiden style world, something slose to the Helicopter fash game, a world where you can only move through the thrusts of a Jetpack, an R-Type Side Scroller world and a Pac Man world. Now, this might sound like there is 5 worlds that all use that one mechanic well, you are wrong. You see,the world you are in is pretty instable and so the 5 different worlds overlap at points, so in the stages you will change mechanics in the levels. Now, why would you change the worlds mid-level? The reason is simple. every hero from each world has a special ability. Mario-Man can sprint, Ninja-Man can double jump and slash enemies with his sword, Pac Man-Man can eat pellets and open doors with them, Jetpack-man can use a jetpack and R-Type-Man shoots Lazor bullets with his Ship. So along with the various enemies that also change their behavioron changing worlds, you'll be using the different mechanics to solve the levels. Now what about the game itself? The music is nice and upbeat, befitting for a platformer. the gameplay is tight and challenging, especially during boss fights and in the later part of the game (last two stages to be exact) the controls are simple. 4 arrows for movement, a Jump and a Fire Button (also preset to fit both qwertz and qwerty layouts. Big plus here!) but still work pretty well. now the negative, It gets a little too challenging at times. For onr gem shard I had to get developer help, the controls sometimes seem to lock each other (altho a bug report has been filed already) and the Steamworks overlay kills the controls overall, I really loved the game, its story (altho you could see the twist coming from a mi le away, but the delivery was still great!) and I recommend it to everyone who loves oldschool platformers!
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