Contract With The Devil reviews

Translated by
Microsoft from Deutsch
"Contract With The Devil" is a classic Hidden Object Game. Our dear Daughter Lisa was kidnapped by a mysterious Existence. We have to puzzle through Mirror Worlds, defeat little Gnomes and find some Of the object to be able to close our Daughter back into our Arms. In the Classic Hidden Object craze, we are in a game mechanical, in Which Screens is about finding certain Objects. As is usually the case, a large Amount of sliding combination or code puzzles are added, all loosened up by a few short Cutscenes. The Scenario, which is only so fuelling by Mysticism, seems to be quite difficult in some Places. That everything somehow seems filled with Magic seems to be pulled up abundantly by the Hair and, above all, built in such a way that logic Holes can be plugged as easily as possible. Technically, though, the Game works well. Only two Things are a bit difficult. The Resolution is not made for large Monitors, so you have to play the Game either in the Window or fuzzy. And the otherwise good German Translation in rare Cases has Inaccuracies (for Example, a normal Needle with Thread is called a Safety pin). In addition to these Points, however, there is technically nothing to complain about. The Puzzles, often sliding and Combination Puzzles, are partly simple, partly also demanding, but can always be skipped in normal Mode. All in all, a not bad, very average hidden object game aimed primarily at those who are more important to the Puzzles than a somehow logical or even well-told Story. Rating: 6/10 Atmosphere 4/10 Story 6/10 Graphic 6/10 Sound 6/10 Game Mechanics 6/10 Balancing 6/10 Game Pass Conclusion: Very average Hidden Object game. 6/10 Overall Rating
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Translated by
Microsoft from Russian
I rarely write negative reviews. Always try to find the pros in the game, I respect the developers. ______ So First consider the pros: + beautiful graphics + Interesting Riddles + cards + history and the passage of searching for mirrors and sins. ______ And a spoon of gum in a barrel of honey we were given--the change of locations tightened even skip does not save from a nervous tick-the boat blew up my pukan, and the elevator finally disappointed-they will need to pass once 10-15, if you know where to go!) And if not?... What the developers thought??? -Slow change of object plan-not intuitive use of objects, the first locations have already caused me to burn the fifth point. -I had two keys and the heart to open was the key-they came up? No! Further worse, The Iron key opened the Golden Castle, and the golden wrench came to the iron, and only then I found the key to the heart. Oh yes! The Keys were not signed. -Mountain translation of items-as much as two bolts in the search for items, one of which is bolt and the other nut. As well as the leg was a chicken paw. -and annoying voices of small n% @ & S of sins. -Annoying screensaver that first impressed me, and then it was a mess, because it was necessary to wait when the Scrimer will work. -Search for paired items will drive you crazy, because the logic of them is not always clear, half of all things on the screen is not clickable, and the screen beds mist every three clicks. ____________ In General This game I passed only from 6 times, threw it and every time I thought, can further be better? ____________ U Comparison I have now passed SACRA Terra: Angelic Night, pancake well you can do good games, I passed pieces 50 games here on the search for items of different levels of quality and developers, this is my favorite genre, and this game is the most annoying, and causes me A lot of mixed feelings since where is the quality and you think WOW! And then the bass and burn your fifth point, no fun and relaxation. :(
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