Corgo-a-Gogo (Game Jam)

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Travel to a distant planet and rescue a bunch of lost corgis! This was the first game jam where I collaborated with my then-girlfriend/now-fiancée Eden, who designed the unique corgi personalities to rescue.

This short work was created in one weekend for Ludum Dare #38 Game Jam. The theme for the jam was "Small Worlds". We tried to make a platformer on a spherical world, which ended up being very difficult, from a physics perspective. Tank-style controls were a compromise to make the game playable in time for the jam submission deadline, so sorry about that.

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Nick Ver Voort
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Not rated

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Last Modified: Apr 26, 2019

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itch.io