Corgo-a-Gogo (Game Jam)
About
Travel to a distant planet and rescue a bunch of lost corgis! This was the first game jam where I collaborated with my then-girlfriend/now-fiancée Eden, who designed the unique corgi personalities to rescue.
This short work was created in one weekend for Ludum Dare #38 Game Jam. The theme for the jam was "Small Worlds". We tried to make a platformer on a spherical world, which ended up being very difficult, from a physics perspective. Tank-style controls were a compromise to make the game playable in time for the jam submission deadline, so sorry about that.