Average Playtime: 1 hour

Corona MotorSport

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About

Corona MotorSport is a simulation-based independently developed and published racing game. Developed by LucasGame Studios, Corona MotorSport features a constantly improving physics system based on Nvidia PhysX 3. Corona MotorSport also features realistic graphics and vehicle models. The game is almost entirely coded in C# and built in Unity 5.
LucasGame Studios is an indie game studio that was founded in 2012.




Racing AI
Now featuring Racing AI! Race against up to 10 other cars in the new action-packed race mode.

Advanced Tire Model

Traditionally, Unity-based racing games use WheelColliders to simulate wheels in-game. These only detect a single contact point on the wheel, which is suitable for most arcade-styled games. Corona MotorSport uses a Tire Model that recognizes multiple contact points on the wheel to improve realism and suspension/handling simulation.

Beautiful Graphics
Corona MotorSport features top-of-the-line graphics with constant tweaks and improvements each update.
  • Realtime Reflection Probes - creates the base layer of reflections in the game, very low performance cost
  • Screen Space Reflections (SSR) - Adds onto reflection probes to provide accurate, higher resolution reflections.
  • Dynamic Time and Weather system - Test your skills in rain, fog, snow (seasonal), sun, night or day!
  • Next-Gen Post-Processing - Bloom, Academy Color Encoding System (ACES) based Color grading/Tonemapping, Cinema-Quality Depth of Field and more come together to create a beautiful racing experience
  • Physically based shading - High quality environment shaders based on Shader Model 5 with dynamic rain and snow coverage support combined with next-generation car shaders (clear coat and procedural flake generation)
  • DirectX 11

Real-Time Damage Physics
Want to f*** up your car beyond all recognition? No problem! Corona MotorSport features mesh deformation, hinge physics and detachable parts with engine/drivetrain damage coming soon.

Tracks
  • Monza, Italy - Long track with challenging curves and a short circuit layout
  • Daytona, Florida - Oval circuit with road course
  • More coming soon

Vehicles
  • Serato Conquistador - powerful Italian sports car
  • Factory Five Mark IV Roadster - Officially licensed Factory Five Cobra replica
  • Factory Five Type 65 Coupe - Officially licensed Factory Five Daytona replica
  • Tonnere Serpent - French supercar
  • Chevette G1 - American Classic car
  • Nyzan GTX - Japanese sportscar
  • Doge Hellfire - American 4 door Muscle car
  • Serato Stretto - Formula one car
  • Obey V10 - AWD German sportscar
  • Serato Uragano - powerful Italian sports car
  • Merseda GT - German engineered gull-wing door car
Platforms
Release date
Developer
Joshua Eden Whorton
,
LucasGame
Publisher
LucasGame
Age rating
Not rated
Website
http://www.lucasgamestudios.com

System requirements for PC

Minimum:
  • OS: Windows XP SP2 or greater
  • Processor: Intel Core i3, SSE2 instruction set support
  • Memory: 2 GB RAM
  • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
  • DirectX: Version 9.0
  • Storage: 2 GB available space
  • Sound Card: Any sound card
  • Additional Notes: 16:9 Aspect Ratio required
Recommended:
  • OS: Windows XP SP2 or greater
  • Processor: Intel Core i7, SSE2 instruction set support
  • Memory: 6 GB RAM
  • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
  • Sound Card: Any sound card
  • Additional Notes: 16:9 Aspect Ratio required
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Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

Sinkler

1 edit
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Corona MotorSport reviews and comments

Translated by
Microsoft from Russian
Early Access Review * * * Updated 20.07.2017-There were changes in the project (as usually do not change the quality of the game) * * * Update This text is not the first and even not for the second time in a few years, and the game never came out of Early Access... And Frankly, if she had left the "territory" of early access, I would be extremely surprised. To Call this text a review would be rather strange and at the moment it is rather inappropriate. Why? Because at the moment the game is absolutely non-playable. There's Nothing to say observe. The more so that with each update the product can radically change in one way or the other. It Seems that work on the project is underway. And the updates seem to be not often, but consistently stable, but the sense of not being so and not. At the moment, the game requires ~ 6.3 Gb of free space on the HDD (Although the version of which I wrote in early 2016 v. 2.05, took only about 1Gb). Now This is Early Access Alpha v. 3.01. The Game "got fat" more than FIVE TIMES in a year and a half!!! At boot as it often happens the screensaver notifies that the game is "made with Unity". At the moment there is a eleven of cars in the game. Several tracks, but the data tracks to call a full-fledged language does not turn, I would say that this is an outline of the tracks. In principle, still not looking for a few years of development, to name the outline can be completely the whole game. As before this time, very crude craft and the game even remotely does not like. In General, it is possible to ride and to sweat cars, but it is absolutely not interesting, no physics, no beautiful landscapes or sane environment, the graphics at the moment Akhtungovaya and now looks clearly outdated. I'm not a big fan of graphics, for me the graphics and visuals are not something critical, but it's just a tin. Very slow engine. In fact, if you close your eyes to the quality of graphics, then still no pleasant sensations from the trip can not be achieved! Since the FPS in the game, and in the menu itself apparently less than 10 frames. On This movement on the menu items and the game itself turns into a slide show from the beginning to the very exit of the game! And it was always, from the earliest versions of the game I have not once failed to play normally or just climb the menu items! It's unbearable. I have not yet once I have not enough composure at least once to finish the race, but there is a race, the circle can not finish. The Music in the menu now is, when that long ago was only in the route selection menu, now all over the main menu. But if earlier it was pleasant, now plays a melody on a piano or a piano (not especially understand). Very not cheerful and some cloudy. It brings to such a pessimistic idea that the impressions of the next run of the game become even more gloomy and catastrophic. The melody Itself reminded me of a melody from the drama of Cohen Brothers, removed in 2001 under the name "Man who was not" (The Man Who wasn't There), by the way I recommend to watch fans of noir and drama. From interesting developments. Each car has its own salon in which, as already someone wrote in reviews, on a dashboard there are "working" arrows. A Trifle, and pleasant. At the moment Corona MotorSport not recommend to anyone, except for those who have great hopes for this project and want to support the developer from any considerations. By the Way the author Luke Japaridze develops the game alone. Frankly Sorry, but this game is outdated already at the stage of development. Even if everything in it is debugged and it will be released, then play it will be only people like me, who from the beginning of the project with interest watching him. But What can be said exactly running ahead, her fans will be catastrophically small. And so-"product" is very crude and notoriously outdated! A Peculiar piece of granite in the workshop at the sculptor. But What in the end should be a sculpture, how much detailed and realistic or futuristic, perhaps abstract? And will the result be a real masterpiece of art, so to say "jewel" among the sculptures? It depends on the imagination and professionalism of the sculptor. See. The Only thing that can be said for sure that to create a masterpiece of dung bread is very difficult. Especially in our time polymeric materials which simply aesthetically look on order prettier and to process them much more pleasantly and more convenient than dung cakes. I think the author's mistake was the original choice of material to be processed. In this context, I consider the assessment of premature and inappropriate..
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