CortexGear:AngryDroids reviews

Translated by
Microsoft from Deutsch
Product received for free This is by Far the worst Game I've ever played. Not even a Full Screen Mode has been achieved. I don't know what's supposed to be good about the Game. This Game is not worth €5.99, you would even have to pay me something to play this Muck again. Although I received this "Game" for free, it flew off the Hard Drive again after a few Minutes (the 4.5 Hours of Play time come from Ibiting for trading cards).
Translated by
Microsoft from Italian
Product received for free receive Products for free. I State that I was already hesitant about the game, but I wanted to give him a chance, to be able to pull the sums instead of simply saying "No, I do not like". However now after a few hours of playing I can really say "no, I do not like and it was as I thought". You can see that there is work behind, I liked the gameplay although slightly cumbersome and the settings, although simple, I have seemed pleasant to see; Anyway in if this game has not attracted me at all, it has not kept me glued to the screen, nor did I pass the time without thinking. I would have liked to have a well told story. I Didn't find anything "new" in this product that made me think it really deserved something. It's a game, stop. Personally I would not recommend it. Rated 4/10
Translated by
Microsoft from Deutsch
"CortexGear: AngryDroids" is an action side scroller with hacking elements. So, so kind of so ... The Game is one thing above all else: Beence! We are a Droid that somehow represents a Program that has to fight against other Programs, have to hack Computers and drive further and further to the right ... Or something ... The Tutorial is also confused and after Reading the Manual, however, nothing seemed even to me any clearer. It can be Captured: The Graphics are great whether the unadjustable Resolution, the Menus completely confusing and also extremely annoying Effects, which cover everything. The Hacking Mini-Game is a simple Computational Task. The Controllability Of the Character is complex but completely unintuitive. Every two Meters you get to a Place where you wonder what to do now. E press, jump or yet ... Ne... Hold on... ne, but not ... Oh... Or... Ne... but... Ne... Not ... So you do something. Rarely enough is one successful, then move on and then we explode ... Why not ... If you can improve. Even if at some point you have got the Mechanics so roughly, the Gameplay is just no Fun at all, because nothing works fluidly. Rating: 52 's Atmosphere 2/10 Story 2/10 Graphics 2/10 Sound Innovative 0/10 Balancing Italia 10 Game pass conclusion: In itself, not so uncreative ideas were sunk in a tangled game mechanics fiasco. +% Overall
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