Crabbed or Alive
About
Made for GMTK Jam.
The theme of the jam was Dual Purpose Design. You can shoot enemies with your gun as well as reflect their bullets. Shooting multiple enemies without lowering your gun gives you more bullets, and bullets are also your score points.
We had more interesting ideas for dual purpose mechanics, but we had no time to implement them, sadly!
Platforms:
Windows, Mac
Third-party assets:
Unity Engine
https://freesound.org/people/CGEffex/sounds/96632/
https://freesound.org/people/J.Zazvurek/sounds/73583/
https://freesound.org/people/Rock%20Savage/sounds/58906/
https://freesound.org/people/Rock%20Savage/sounds/58904/
Team:
Dmitry Seregin (https://twitter.com/terzalo) - Programming, Game Design
Alina Israfilova (http://alinaisrafilova.tumblr.com/) - Art
d17k (https://soundcloud.com/d17k) - Music, Sound Design