Cranium Conundrum reviews

Translated by
Microsoft from Russian
Early Access Review "Cranium Conundrum"-puzzle-platformer, based on physics. Create a dream world and play it with your friends! Game in early access. All scheduled features of the game are not yet available. Now only sandbox mode is available-level designer. In it you can build a level or even a small world. I would Never have thought that designing a small game mix is so interesting. This is a very exciting and creative activity. Here You can customize the appearance of the main character, choose a suitable background, build a huge number of buildings, traps and puzzles. Then This level can be saved, uploaded, held by one or with friends. Subsequently, it is planned to add the ability to upload their levels to the community, where they can access all comers. A full-fledged company with ready levels is Also planned. The Game is in English, but the knowledge of the language does not require. Everything is quite clear and understandable, it is easy to understand. Management is also very convenient. Interesting and peculiar sandbox, in which you can kill a lot of hours. I Think that such creativity to please many, especially children. Gameplay: https://www.youtube.com/watch?v=Nf_rOhSD1-g
Translated by
Microsoft from Russian
Early Access Review has Followed the project since the publication on Itch.io. At the moment the product is only a constructor of platforming. In it you can build different maps using a variety of materials, special objects, stickers, and background screensavers. You can even Change the color of objects. The map creation Interface looks something like this: http://steamcommunity.com/sharedfiles/filedetails/?id=768685167 Once you've built your map, you can play it with your friends. The Number of players is limited statistic 8. At the moment there is only English language interface. There is Also a problem with the screen resolution (if you choose a higher resolution in full screen mode, the display remains the same, only a black stroke is displayed around it). In This creation added collectible cards, whether the achievements-is not yet known (if they appear, it is likely after the campaign). Judging by the developer's blog, there will be ficxes approximately every second week. In the future, we plan to introduce a campaign mode that will introduce us to the story/storyline of the game. It is Also planned to enter a wider functionality multiplayer, which will cover different game modes, the ability to publish your created maps/levels. The improvement of graphic design of objects Will be carried out. To date, we basically have only one third of the product, the rest is only to wait. If you do not particularly like to create something with your own hands and want an interesting narrative/plot, it is better to avoid this project side. The Rest will be useful and pleasant to read.
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