CRAP8NG
About
A single player, single paddle pong-like for the CHIP-8 assembly language. Limited to just 64x32 pixels for display, a single graphics color, and a maximum of 3584 bytes of code, the goal is to try to do more with less. Admittedly, this is a game very much on the 'less' side of the things that are possible in CHIP-8, but as a first assembly language project of any sort, it's been a valuable learning experience.
Made with Octo during OctoJam 7.