Creational Chaos
About
Features:
- A simulation of an ecosystem
- Online high scores
- Adaptive soundtrack reacts to gameplay phases
- Compatible with most web browsers, desktop and mobile
This game was made in 7 days for Brackey's Game Jam - "Let there be Chaos", I wrote a devlog alongside it to record the experience along the way, have a look at the bottom of this page if you like :)
Gameplay has 3 phases:
In order to evolve, the cycle of life will be enacted:
Emergent gameplay will happen!
Credits:
Game - Matt Hook
Sound - Adapted from Scott Holmes Music under licence Attribution-NonCommercial 4.0 International (CC BY-NC 4.0)
GFX effects - Adapted from https://www.gabrielaguiarprod.com/