CreaVures reviews

Translated by
Microsoft from Deutsch
Kurzwei-like, entertaining, but too simple Jump & Run Puzzle game, with cute Characters, which you have through in about 5h. Less so if you play through quickly. That's enough, and the Spice lies in this Game in the Brevity. If you Can play comfortably with the Gamepad, only the Menu has to be clicked through with the Mouse. The Successes took place on the way on their own except 2: Certain NPCs "bite" (using Cat cattle) and collect all Essences. The Latter probably doesn't play through at once-although you don't need all of them for Success-because Characteristics of certain Creatures are needed that you don't have yet to get to special Places Individual Sections of play (Chapters) can play through again and again to become. Creatures that Have already been played are Available. In which Chapter Something is still missing is shown in the individual Chapter overview. Also for Success all Moths (Light Dust), you just have to collect a certain Amount and not really all. If you are interested in the Successes, it is best to make a List of what it takes to do and then switch to the Cat accordingly. The Rest results by playing it and collecting. I like the Graphic design-the purple Lighting World including cute figures with cute Sounds and Movements-and sometimes also the Gameplay and the different Characteristics of the individual Creatures that you can combine, and sometimes also have to get further. Of the 5 different Creatures, you have 2 at the same time on the Field between which you can constantly switch. At Clipend points, you can change Creatures. My Favourite Team was the Bat and the Lizard with the Shock Bomb. The Cat Cattle is also good, the other 2 can be really annoying to maneuver as all The differences in Jump height and Jump Width have and the two have the biggest Disadvantages. As the Bat slides, it is also not always to be controlled exactly. But it comes forward quickest and furthest and can skip quite a number of things. Has no Defense for this, except Escape. Dying Is not a Drama anyway, you get revived at a Clipout point. Surrounded at most Was that in some sections of the Level you have to park a Figure safely before switching to the second One, not that it is attacked. Dies one then both become resetted. I later took the dying into my Game Tactics in order to collect as many Points (Light Dust) as possible. It doesn't matter how many times you die. The German Text Translation is incomplete. Better leave in English. Audio is just Music. At the first Start I had the Game in a medium-sized 4:3 Window and in the Options no Graphics settings. I thought I had to play through this, but at the second Start I got a Menu displayed beforehand with Graphics options, including Full HD In Full Screen.
Read more...