Average Playtime: 5 hours


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CRIMSON METAL Is an old school, hardcore, dynamic, brutal, challenging and atmospheric first person shooter experience. We believe that in the recent years a lot of modern games lost the sense of accomplishment older games evoked, instead letting you effortlessly plow through the game.
In other words - this game is not for faint hearted.Story
Four elite counter-terrorism squads storm secret cyborg and biological-warfare weapon production facilities. But none of the personnel, chief commander or the place for cyborg production are identified. All four squads find themselves in a death trap without any chance of getting out or contacting the outside world.

As Adam Crimson, sole survivor of the Omega squad, you will go through chain of psychological and physical trials, which together are above ordinary person’ power.

Scores of traps, hundreds of cyborgs, thousands of fierce mutants will stand on your way to freedom.Key Features
· 4 Episodes - 40 Hardcore Levels in Total

· Breath-taking, brutal, and challenging gameplay

· Old School Level Design

· Require Pure Skill

· Atmosphere Soundtracks

· Take With You As Many Weapons As You Can Carry

· No QTE, No Health Regeneration, No Bullsh*t.
Release date
Illia Borodin
Madbox Entertainment
Madbox Entertainment
Age rating
Not rated

System requirements for PC

  • OS: Windows® XP 32/64 or better
  • Processor: Dual core 2.4 GHz processor or better
  • Memory: 4 GB RAM
  • Graphics: 1 GB DX9 Compliant
  • DirectX: Version 9.0
  • Storage: 2 GB available space
  • Sound Card: DirectX 9.0c compatible sound card
  • Additional Notes: Attention: Windows 8 may cause problems
  • OS: Windows® 7 32/64 or better
  • Processor: Intel® Core™ i5
  • Memory: 8 GB RAM
  • Graphics: 2 GB DX9 Compliant
  • DirectX: Version 9.0
  • Storage: 10 GB available space
  • Sound Card: DirectX 9.0c compatible sound card
  • Additional Notes: Attention: Windows 8 may cause problems
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Last Modified: Aug 28, 2019

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CRIMSON METAL reviews and comments

Translated by
Microsoft from Russian
Shooter in retro style Duma and Kweika? Hell, no, of course! And Yes, you also noticed that positive Russian reviews are written by the owners of the distributed keys of the game? First you will be greeted by the absence of any settings and "sticky" keys in the menu. Something's not right. Click on Start Game and notice a very long download. At loading the control on a terrible turquoise background is explained. Anything. Iia... Here's the game started. No and hint on any entry, in Crimson Metal is missing a tie, as well as any motive. However, this is not the most important thing for this genre, although this absence is typical for survival shooters. The Snag is that the game starts too abruptly, without any foreplay. After all, you start with a weapon, and taking a step, you get damage from enemies. It's All in a dark room. But This is not the most important if the game is good as a shooter. Remember the opponents of the first Red Faction, which is the year 2001? Well, it's probably a very lively AI that migrated to 2017. They also do not visually react to hits. Nervously Strejfjat and run over, while simultaneously aptly getting into you. And It looks like they don't have the hitbox hitting the head because they only die after 3-4 shots in this vulnerable point shooter. The challenge of this game is absolutely unclear. Opponents meet on 3-4 and guaranteed to fall on you, quickly knocking you 1000 health (yes, this game ignores all the canons of the genre). The Shooter in which the player does not reveal the skills of accuracy and reaction-a complete failure. In Crimson Metal is required to simply aim (by the way aiming here from modern shooters) and to Palat enemies, suffering and damage from them. There is no way to look and painlessly shoot at the enemy. In General, the opponents that almost a pre-fire shoot at you, then recharge at the first clash with the player. Or They don't shoot at all. And even after the death of their bodies disappear at once, leaving a different weapon, which is not taken by the player. Visually It is the nightmare of a shooter lover. The Whole game is very dark, and the graphics came into it from 2005. In The first kweike darkness of the damage was caused by the auentiity of the atmosphere of the game, without interfering with the play. Of Course, here the opponents do not stand out in this darkness and there is no way to highlight them at least a flashlight. In the first Far Cry there was an unsuccessful level with the dark bunker too, but there was a thermal imager, not counting everything else. By the Way FOV unlocks and even almost floats, as in some level with the nightmare of Max Payne. What is the Oldschool Of this game? In outdated graphics? All Oldschool shooters allow the player to kill any ordinary enemy without getting damage with proper dexterity, while blending different types of enemies, melee and ranged, so that the player must be constantly in motion. In Addition, there was some platform in those shooters, often the enemies were at different heights, which further intensified the dynamics. Crimson Metal doesn't smell like that. Judging by the screenshots in the game a lot of monsters and possibly cyborgs are not the main opponents in it, which is some consolation. But the lack of customization, the start of the game without any foreplay with wooden opponents, a broken shooter, Vyviglaznoy graphics and lack of flashlight in this universal darkness repel all the desire to play further and check what is there. Play Putrefaction 2. At A similar price it is dynamic as a shooter, has more varied graphics with light tones, charismatic the protagonist and a diverse setting.
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