Critterland
About
Critterland is a fast-paced 2D real-time strategy (RTS) game that pits you against the forces of nature. Spawn, adapt, and amass your army of plants, herbivores, and carnivores, discovering new strategies and ecological dynamics.
in Critterland, you design and place critters of various species, and select adaptations for those critters as you build and place each critter in the style of a role-playing game. Each critter reproduces, creating new lineages that interact with the others in the world. Your goal is to find synergies between your species that achieve gameplay objectives.
Critterland has two play modes:
The Critterland campaign is a sequence of increasingly complex puzzle-like levels where you must discover synergies between species to achieve objectives in the world, such as surviving an onslaught of invasive species or living through an apocalyptic volcano eruption.
There are several types of critters:
Each category of critters (plants, herbivores, decomposers, and carnivores) has a unique set of adaptations that you design so that each species offers different gameplay dynamics. For example, decomposers eat dead critters, while plants can be upgraded to eat other critters.
Use the Critter builder to select adaptations for individual Critters and place them on the map, where they will spontaneously move and interact with other critters. Once you have a feel for the gameplay dynamics, you can experiment with the sandbox mode to find even stranger ecological equilibria.
Critters eat each other according to the familiar food chain. However, you can invert this food chain in certain ways, such as giving a plant lineage the Carnivorous adaptation to turn the tables on the herbivores! As critters digest, they leave behind poop. If you design critters that can eat poop, then wonderful synergies may emerge.
Each category of critters (plants, herbivores, and carnivores) has a unique set of adaptations. For example, herbivores can have the Assertive adaptation which gives them the ability to push away Carnivores seeking to eat them. Likewise, plants can have Drifting Seeds, enabling them to reproduce across the land beyond the reach of the landlubbers who strive to eat them.
The in-game adaptation wheel offers even more choices and specializations of each adaptation. Experiment and see which combos you enjoy most!
Music
Critterland's campaign offers an atmospheric original soundtrack (OST), also available on Steam.
If nothing else, remember this: wombats poop cubes.
in Critterland, you design and place critters of various species, and select adaptations for those critters as you build and place each critter in the style of a role-playing game. Each critter reproduces, creating new lineages that interact with the others in the world. Your goal is to find synergies between your species that achieve gameplay objectives.
Play Modes
Critterland has two play modes:
- Campaign
- Sandbox
The Critterland campaign is a sequence of increasingly complex puzzle-like levels where you must discover synergies between species to achieve objectives in the world, such as surviving an onslaught of invasive species or living through an apocalyptic volcano eruption.
Critters
There are several types of critters:
- Plants
- Herbivores
- Decomposers
- Carnivores
Each category of critters (plants, herbivores, decomposers, and carnivores) has a unique set of adaptations that you design so that each species offers different gameplay dynamics. For example, decomposers eat dead critters, while plants can be upgraded to eat other critters.
Adaptations
Use the Critter builder to select adaptations for individual Critters and place them on the map, where they will spontaneously move and interact with other critters. Once you have a feel for the gameplay dynamics, you can experiment with the sandbox mode to find even stranger ecological equilibria.
Critters eat each other according to the familiar food chain. However, you can invert this food chain in certain ways, such as giving a plant lineage the Carnivorous adaptation to turn the tables on the herbivores! As critters digest, they leave behind poop. If you design critters that can eat poop, then wonderful synergies may emerge.
Each category of critters (plants, herbivores, and carnivores) has a unique set of adaptations. For example, herbivores can have the Assertive adaptation which gives them the ability to push away Carnivores seeking to eat them. Likewise, plants can have Drifting Seeds, enabling them to reproduce across the land beyond the reach of the landlubbers who strive to eat them.
The in-game adaptation wheel offers even more choices and specializations of each adaptation. Experiment and see which combos you enjoy most!
Music
Critterland's campaign offers an atmospheric original soundtrack (OST), also available on Steam.
Fact
If nothing else, remember this: wombats poop cubes.
System requirements for Web
System requirements for PC
Minimum:
- OS: 7
- Processor: 2.2 GHz Dual-Core
- Memory: 1024 MB RAM
- Storage: 800 MB available space
Recommended:
- OS: 10
- Processor: 2.4 GHz Quad-Core
- Memory: 2048 MB RAM
- Storage: 1 GB available space
Last Modified: Sep 11, 2020
Where to buy
itch.io
Steam