Crystal Sin (Ben Hudson)

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About

Crystal Sin is a third person action adventure game with 2 levels- one open world level and one boss level. I worked on the main open world level and developed the player character blueprint, I worked with the programmer to assist in implementation of BP to C++, implemented art assets (and created one or 2!) and animation blueprints

Tobias Pritchard - Project Management & music
Ben Hudson - Game design & Level Design
Will Rayner - Narrative & Art design
Kamila Mozdzen - Modelling, Animation & Character Design
Hristo Stoyanov - Game Development and Coding
Silvia Gancheva - Modelling and Animation

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Ben Hudson
Age rating
Not rated

System requirements for PC

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Last Modified: Oct 21, 2022

Where to buy

itch.io