crystals game

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About

Team name:

merge with merch

-Game Name:

crystals panic

-Contact person name and email address

Cesar D. Merchan, [email protected]

Sergio Prada, [email protected]

Tatiana Sevilla, [email protected]

Kevin Gonzales.

-How was Houdini used in your game's development?

Houdini was used to create the main terrain HDA to be able to manipulate properly within unreal.

RBD sims were set for the meteor monsters impacts.

-Besides Houdini, what other tools did you use and what did you use them for?

unreal engine - main game
zbrush - principal character

-List any content that was created before the jam that was included in the final submission.

no content was pre built

Platforms
Genre
Release date
Developer
SepraB
,
mercho2000
Age rating
Not rated

System requirements for PC

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Last Modified: Aug 24, 2020

Where to buy

itch.io