Cube Invaders
About
The cube planet is being attacked! Destroy enemy waves building powerful turrets and then rotate the planet to move them, but be careful not to leave a face uncovered!
Keep an eye on the radars to know where the enemies are coming.
Every biome has a different turret, so choose wisely which to and not to build.
Features:
-A rotating planet: rotate its rows and columns as much as you like, but beware to not make any unnecessary movements.
-5 different biomes, each with a unique turret.
-Radar tiles to see the enemies coming.
-3 different enemies… and more to come!
DEVELOPED BY:
QWACK GAMES TEAM (EVENT HORIZON SCHOOL MILAN, YEAR 1, 2019/2020)
Programming
- Martin Babino
- Michael Bailey
Game Design
- Mattia Cecconello
- Alessandro Arcidiacono
- Davide Perdon
- Filippo Marsano
- Gabriele Tomasso
- Michelangelo Piccininno
Concept Art
- Federico Cao
- Alessia Teruzzi
- Andrea Molteni
- Donata Poli
- Elia Messina
- Laura Alemanno
- Stefano Corbo
3D Art
- Leonardo Martini
- Daniele Orio