CubeChaos
About
This is the first game I ever created to get a better understanding of game programming and how Unity works. The game is developed with Unity for Windows PCs. The aim of the game is to control the player cube to the goal while avoiding enemies.
There are a total of four levels in this game, and you control the player from the spawn location to the goal, which is a translucent green cube. Each level consists of various obstacles, including patrolling enemies, ground spikes and wall spikes.
The game allows the player to either start a new game or start from the level you left the game off at.