Cubikolor reviews

Translated by
Microsoft from French
Product received for free long version: https://cabinetdechaologie.wordpress.com/seances/septieme-seance/the-final-station-terminus-fin-du-monde/short version: a very colorful puzzle game that complexifies quite violently in the levels Advanced. A real challenge, an interesting concept, not necessarily aided by a minimalist realization but which has the merit of making the puzzles clear and readable as well as a welcome back system. If you like to break your head, Cubikolor will satisfy you with its many puzzles that can be tasted in small sessions.
Translated by
Microsoft from French
Cubikolor is an excellent puzzle game where you control a cube in a world... cubic cubikolor is a realization of two French Studios: Fractal box and moving player. In Cubikolor, you have to use your neurons, slightly at the beginning of the game and enormously with optional hair removal in high levels. Your goal is to bring your cube to the point of arrival knowing that when one of the colored faces of your cube encounters a similar color on the floor, it rises a notch and when it encounters a different color, it comes down a notch. Of course, when on the ground there is no color, nothing happens! As you progress through the game, you will discover other factors that need to be taken into account to reach your destination... What complicates the game and refers to what I said at the beginning, it will have to use your brain! http://steamcommunity.com/sharedfiles/filedetails/?id=707207159 to discover a more complete description of the game and some Cubikolor screen jacks, go to my site. [www.graal.fr]
Translated by
Microsoft from French
Not bad at all, filled with good ideas. I have always had a bit of trouble with the puzzles too "simplistic" from a graphic point of view, but there the cubic side serves the gameplay and one takes a clever pleasure to try the different moves that can make a cube to "mix" its faces. We don't understand how it works at first, but it's fun! I had to do barely 15% of the game, but I have no doubt that there is ample enough gameplay in the levels that follow so that the difficulty remains constant for long hours and up to the last level. Small disappointing point: the achievements are very basic, I always had a weakness for the achievements that come out of the lot. For example, a simple achievement "touching a floor box with the 6 different sides of your cube" would have had a lot of fun (and it's harder to do than it seems). Very very little malfunction, in any case nothing that prevents to play. Big downside in the options: you can turn off the music but not the sounds... It's a bit odd in a modern game... Finally, last criticism: the menu that appears in the game does not have a button "continue". It makes me weird to press ESC to continue a game... Here, I advise this game that is at a very reasonable price given the time it must take to get to grips with it is a great investment for lovers of geometric puzzles. The developers are independent, and the result of their work deserves to be encouraged to continue!
Read more...