Culdcept SAGA reviews

It's not much different from the original for PS2, but it doesn't have to be. It's reasonable to be skeptical when you hear a game described as "Magic the Gathering meets Monopoly," but the Culdcept franchise combines the turn-based strategy elements of both of those games to make something really unique. It's a great video game that is also great board game and a great card game. 

Familiar RPG elements mix with the property-developing, toll-collecting mechanics of Monopoly and it's hard to describe the experience to someone who's never played it. You have never player a game like Culdcept before. If you can imagine a Mario Party game where characters battle each other for control of spaces by summoning creatures and equipping them with gear, you'll have a rough idea. If you're an RPG/strategy fan of any sort, these games scratch that itch in an original way. 

Like the other Culdcept games, Saga is not perfect. On the more advanced levels, games can drag on for a while (ever play a 4-hour game of Monopoly?), but this can be mitigated by setting the victory condition low. And once a player starts pulling ahead, it can be very difficult to catch up, especially late game. It's often obvious who is going to win a game well before it's over. But that doesn't change the fact that this is still a fun and complex game you can easily spend over 100 hours on.
«Just one more turn»
«Better with friends»