Cyber-Death

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About

Cyber-Death is a core-gameplay prototype developed in around one month by Team Goofy Ghosts.

You play as Cyber-Death, and are tasked with reaping the mechanical souls of countless expired robots in a neon, virtual city. use your Scythe-Saber, to hack and slash through hordes of endless enemies in fast, engaging melee combat. Slice through enemies and watch them explode into a mess of mechanical parts that pile up on the battlefield! I mean, you’re friggin’ Cyber-Death, come on, act like it!

Credits:

  • Kyle Grenier - Lead Programmer
    • @kylegrenier1217
  • Tristan Blair - Shop System Programmer, UI Lead
  • Michael Gonzalez - Sound Design, Environment and Enemy Artist
  • Avery Macke - Character Design / Animation, VFX Artist
    • @goatherd_wizard
  • Anthony Pollos - Producer, Level Designer
    • @AnthonyPollos

Special Thanks:

  • Jake Weber - Game BGM "Existential Enforcer"
  • Zoe Brooks - Shop BGM 
    • (Twitch @bugsandfriends)

Known Bugs:

  • If you access the shop before collecting any scrap, you will have 16 scrap to use.
  • Leveling up the swing attack too much can cause it to behave improperly.
  • On rare occasions, the round will never end after defeating all of the enemies.
Platforms
Release date
Developer
geekguy100
Age rating
Not rated

System requirements for PC

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Last Modified: Dec 10, 2021

Where to buy

itch.io