Cyber Monsters

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About

Cyber Monsters!

Team up with another player or go solo to try to capture the mysterious Randee.  Land multiple hits to break through his mind barrier.  Dive deep into his subconscious to deal double damage and break his spirit.

This game was built in a bit under 72 hours for Ludum Dare 48.  It uses a premade action combat engine (Park Engine) and a few other small code bases to help with camera work and state machines.

Credits:

Game design / Art / Shaders / Programming - Derek Thomas

Art / Rigging / Textures - Charles Hamwey

Music - Gerald Kaye

Tools/Assets used:

Park Engine (combat framework)

Amplify Shader Editor

DMT Camera

Monsterlove State Machine

Special Thanks

Sara

Maya

Laila

Luna

Platforms
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Release date
Developer
liero116
Age rating
Not rated

System requirements for PC

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Last Modified: Apr 30, 2021

Where to buy

itch.io