Cyber Sentinel reviews

Translated by
Microsoft from Deutsch
Isolated heavy Levels, but by And Large too simple. No real Increase in difficulty from Level to Level. Once you have found a certain Program Structure, you can use it again and again and change them slightly. Have bought it for £230 on Offer, for that it was good enough.
Translated by
Microsoft from Deutsch
Cyber Sentinel is a Puzzle Game Where you have to "hack" systems. Hack under Quotation Marks because the real Hacking has to do with the here exactly nothing. Apart from the need for a Computer for both ... Here you have a World that is supposed to represent a Computer (the Inside). In this World, you take a Program (visualized as a Cube) to different Places: "Files" Need to be collected. And for the Cube to collect the Files, it must be programmed. However, this Programming is not done in a Programming Language, it is more like a Meally machine: I am in this State (Eg Movement upward/forward) and the Floorboard is red. Then I have to move to the left. However, if the Floorboard is blue, I have to go right. And so on... If you are looking for a Story, search here in vain. Unfortunately, there is also only a very limited level number, so you can get through relatively quickly. Then you can create your own Levels if you are creative and patient enough for them. Repeating Old Levels is bland once you reach the minimum possible status number everywhere. Despite everything, the Game offers one hour or the other Of Game and Knob fun, hence a Thumbs up from me.
Translated by
Microsoft from Deutsch
Beautiful Playing garlic, which playfully deals with State Progammation. To roll one or more Cubes through Labyrinths, there are the 5 Motion Commands: Ron, Down, Left, Right and Persist. This can be packered in Dependencies to the 4 possible States of the changeable Soil color of individual Fields. There are various Obstacles to consider, such as Switches, Teleporters or Guards. In total, there are beautiful prefabricated 45 Puzzles and with an integrated editor it is possible to create and publish your own Tasks. Programming is done visually via Drag and Drop. The Sequence of your own Programs can be tracked on the Object and in The Diagram. Sounds like simple playful learning, but the Goal is not to develop clearly well-structured Programs, but to find minimal Solutions with these rudimentary Commands (Quick and Dirty). The fewer Commands you use, the better the Rating. This is partly really tricky. Those who hang out with a Puzzle can look at other Players ' solutions. The German Version often makes you smile, but you still understand what is meant. Conclusion The Grey Cells are once again challenged in an entertaining Way. I paid for the Game on an Offer £3.99, that's worth it too. More Recommendations (mainly Tower Defense Games): http://store.steampowered.com/curator/8896126-Gametests-and-Videos
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