Cyberspace Liberation
About
Triankolos has taken control of Cyberspace. It's up to you to take on the role of the Computer-Network-Takeover-Operator, defeat his minions and liberate Cyberspace.
Play this top-down bullet-hell shooter where you fight through procedurally generated levels of increasing difficulty until you reach the final boss.
That's too easy for you? Go again on hard mode!
The game was made as part of a project at Technical University Munich by:
Art - Jasmin Bittner
Art - Louis Hoetzl
Art - Emely Klauser
Art - Clara Scherer
Art - Kathrin Wurmseher
Music - Linus Krueger
Programming - Mehmet Dereli
Programming - Felix Kosian
Programming - Julius Krueger
Sound - Emily Koitka