CyBR

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About

The game had a two-week development time, the goal was to have something made for an Indie game showcase.

Sergio (Me) worked on the programming, animations, VFX, and character/enemy/boss art.

Tash created the environmental assets.

Zane created character slash effects and development assistance.

Platforms
Release date
Developer
Three_dots
Age rating
Not rated

System requirements for PC

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CyBR screenshot, image №2866140 - RAWG
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Last Modified: May 31, 2021

Where to buy

itch.io