Translated by
Microsoft from Spain
Microsoft from Spain
You leave it open and every 2 hours you click a button and give you 1000 achievements, if you close the game half the counter returns to 0 xD, well, you can not unlock the last 1000.
Thymus
Translated by
Microsoft from Spain
Microsoft from Spain
Product received for free Daily Run a very short and boring game, with some horrible graphics, bad optimized, annoying music that repeats itself every time, forces you to play in window mode because there is no option to put it in full screen, has achievements without Sen Meaning that are unlocked when the game wants (also can be unlocked in options even that may freeze the game), etc.
A total waste of time, I do not recommend to buy it, even if it is on offer.
Translated by
Microsoft from Spain
Microsoft from Spain
Product received for free Daily Run/Daily Race a boy who lives his life at the limit in an Institute with BLOOD Spikes and also talks with some people who either help or make your trip worse.
Good Thing: Your controls are easy.
The Bad: Costs money and also has no Chrome.
His Music.
The physics and the Hitbox are very badly used.
The levels have a very low difficulty and are very boring.
His Lore in general His monotone Ending.
Originally posted by Marloncha: A young man involved in a pretty strange world, friendly people who become hostile, betrayals, love, is it a novel? No, it's Daily Run.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Daily Run is a Platformer where you have to manage to get from Point A (Start) to Point B (drawing object) without dying.
The whole thing just sounds, which it is theoretically, but unfortunately it makes the Game relatively difficult.
A bad very spongy and slow Control and absolutely pointless Colliders just make the Game bad.
In Theory, you only ever have to jump through the World and be careful that you don't jump on the Spines, but often you die half a centimeter next to the Spines or just slid over Surfaces and can't get away without restarting the Level. In many Levels you can also just walk over the Spines as long as you don't touch them with the Side.
By and large a funny idea and for a 99 cent Game the Graphics are ok too, but unfortunately the movement system and also the Collider is implemented so mies that it doesn't have the money. Unfortunately, the Game time is only about 15 Minutes, but you have to let it go through several Hours because the Achievements are linked to a Timer, which were then unlocked at certain Values.
Conclusion: Fingers away for Players who want a little fun Platformer. If you just want to access Achievements, however, you should just stay in the Main Menu and wait until all Achievements are unlocked, because playing Only annoys