Daniel Moreno - Experimental Game Prototypes

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Challenge 1 is made using processing is the response of the passing of seasons.

Challenge 2 is made using unity and is a minimalist response to the feeling of space and gravity. Your goal is to deliver packages without destroying them.

Challenge 3 is two player revenge racer that utilises DDA and balancing. You goal is to try and eat more than your opponent .

Challenge 4 is a response to embodied media. The player uses a coloured cube or other coloured items, to rotate the cube in game to match the ball before it crosses over it. 

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Experimental Game Design
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Not rated

System requirements for PC

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Last Modified: Nov 4, 2019

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itch.io