Daniel Moreno - Experimental Game Prototypes
About
Challenge 1 is made using processing is the response of the passing of seasons.
Challenge 2 is made using unity and is a minimalist response to the feeling of space and gravity. Your goal is to deliver packages without destroying them.
Challenge 3 is two player revenge racer that utilises DDA and balancing. You goal is to try and eat more than your opponent .
Challenge 4 is a response to embodied media. The player uses a coloured cube or other coloured items, to rotate the cube in game to match the ball before it crosses over it.