Dasher (itch)
About
A game about a slime saving the village with his dashing abilities.
Made for the first gmtk 48 hour game jam.
Made by Ian Lateur (art), Jef Cornelis (Programming, Sound)
Tools used: Greenfoot, Bfxr, Piskel, GIMP
How does it fit Dual Purpose Design?
There is only one button : the mouse click. You click to dash, dash to kill enemies, kill enemies to get combo's, get combo's to activate abilities.
Future content:
Because we didn't have enough time we weren't able to implement a lot of things:
- Animations for the enemies, including death animations
- A real tutorial
- More and more difficult enemies
- A purpose for exploring (loot, a boss, a village)
- An extra biome (the forest doesn't really fit, we should have go for a dungeon theme).
- Thorough bug testing.
System requirements for PC
System requirements for macOS
System requirements for Linux
Last Modified: Jan 9, 2019
Where to buy
itch.io